Future Outlook for the Facial Motion Capture Market discussed in a new research report

Facial Motion Capture Market

The Global Facial Motion Capture Market size is expected to grow from USD 225.10 million in 2022 to USD 652.11 million by 2030, at a CAGR of 14.22 % during the forecast period (2023-2030).

Market Overview:

Facial motion capture technology has experienced a paradigm shift in recent decades owing to the growing use of virtual reality in movies and video games. The market for facial motion capture is expected to rise in the coming years, thanks to the consistently rising virtual reality industry. Previously, facial motion capture technology was only used in movies. However, as technology costs have decreased and software has improved, facial motion capture has expanded its application range significantly. Facial motion capture is now widely used in an advertisement, sports broadcasting, and other forms of media & entertainment.

Top Key Players for Facial Motion Capture Market:

Dynamixyz, Faceware Tech, Dimensional Imaging, NaturalPoint, Vicon, Adobe Systems Incorporated, Zign Creations, Brekel, Mimic Productions, YantramStudio, stt-SYSTEMS, Cubicmotion, Grupamy other major players.

Report:

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The report summarizes all the information collected and serves the customer's requirements. However, these market analyses help in understanding market growth at both global and regional levels. For market data analysis, we have market panorama tools such as Market Dynamics, Competitor Analysis, PESTEL Analysis, SWOT Analysis, Porter Five Forces Analysis, Value Chain Analysis, Technology Roadmap and Evolution, Regulatory Framework, Price Trend Analysis, Patent Analysis, Covid-19 Impact Analysis, Russia-Ukraine War Impact and others.

Market Dynamics and Factors for Facial Motion Capture Market:

Drivers:

Steady Growth in Gaming Industry

A Rise In Adoption Of Facial Motion Capture In Media & Entertainment Applications

Currently, several video game companies already adopted facial motion capture solutions for reducing the post-production time.

With the introduction of these devices and motion analytical solutions, animation synchronization became easy. The motion analysis created by companies today provides unrivalled tracking precision and low latency, and it integrates seamlessly into many of today's game engines. Additionally, companies that specialize in facial motion capture are creating active LED markers to provide accurate tracking for gaming devices, allowing for less weight on the truss and fewer cables to route, improving the gaming experience.

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Opportunities:

A Rise In Adoption Of Facial Motion Capture In Media & Entertainment Applications

Currently, several video game companies already adopted facial motion capture solutions to reduce post-production time. With the introduction of these devices and motion analytical solutions, animation synchronization became easy. The motion analysis created by companies today provides unrivaled tracking precision and low latency, and it integrates seamlessly into many of today's game engines. Additionally, companies that specialize in facial motion capture are creating active LED markers to provide accurate tracking for gaming devices, allowing for less weight on the truss and fewer cables to route, improving the gaming experience.

Segmentation Analysis of the Facial Motion Capture Market:

By Application, the global motion capture system market is segmented into entertainment & media, sports & fitness, biomechanics & research, robotics & automation, and education & training. The entertainment & media segment is expected to register a steadily fast revenue growth rate in the global motion capture system market over the forecast period due to the increasing application of mocap in the entertainment industry.

By Type, "Optical-Passive" was a dominating segment in the facial motion market. Optical-based facial motion capture technology typically involves using cameras and sensors to track the movement of facial features and create realistic facial animations. It's one of the methods used for facial motion capture in various industries, including animation, gaming, and virtual reality.

By Type

  • Optical-Passive
  • Optical-Active
  • Markerless
  • Inertial

By Application

  • Advertising
  • Movies
  • Gaming
  • Media & Entertainment
  • Others

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Regional Analysis of the Facial Motion Capture Market:

The North America market is expected to account for largest revenue share in the global motion capture system market during the forecast period. This is due to increasing activities by key market players such as product launches and innovations, among others, for instance, Sony Electronics Inc. has released a mobile motion capture technology called ‘mocopi’ in the U.S., potentially opening up Virtual Reality (VR) and virtual production techniques to a far larger range of artists. The new ‘mocopi’ system, which includes six compact and lightweight sensors as well as a specialized smartphone app for iOS and Android, is intended to provide full-body motion tracking without the need for specialist motion capture facilities.

By Region     

  • North America (U.S., Canada, Mexico)
  • Eastern Europe (Bulgaria, The Czech Republic, Hungary, Poland, Romania, Rest of Eastern Europe)
  • Western Europe (Germany, U.K., France, Netherlands, Italy, Russia, Spain, Rest of Western Europe)
  • Asia-Pacific (China, India, Japan, South Korea, Malaysia, Thailand, Vietnam, The Philippines, Australia, New Zealand, Rest of APAC)
  • Middle East & Africa (Turkey, Saudi Arabia, Bahrain, Kuwait, Qatar, UAE, Israel, South Africa)
  • South America (Brazil, Argentina, Rest of SA)

Key Industry Development:

In May 2022, AMPD Ventures Inc., a subsidiary of Departure Lounge Inc signed a reseller agreement with Move.ai, a UK-based provider of a cutting-edge motion capture platform and associated technologies. This collaboration will enhance Departure Lounge's potential to act as a 'portal to the Metaverse' by adding sophisticated motion capture to its arsenal of tools and technology. Move.ai platform is the motion capture platform of the future, extracting real human motion from video using powerful AI, computer vision, biomechanics, and physics, then automatically retargeting data to character rigs utilizing common cameras and mobile devices.

In September 2021, Vicon, a renowned motion capture company, acquired CONTEMPLAS, a German company specializing in video-based motion capture. According to Vicon, 'CONTEMPLAS gives yet another approach to detect motion via video-based movement analysis, and introduces specialized market strengths to Vicon, with a new product offering, new clients, and a new addressable market in swimming.' The Templo software from CONTEMPLAS can record and measure motion in a variety of sports such as walking, jogging, sprinting, and swimming, among many others, whether in training or competition.

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